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Interview with Marco Secchi

Marco Secchi is the author of Multiplayer Game Development with Unreal Engine 5 we got the chance to sit down with him and find...

Interview with Hrishikesh Andurlekar

Hrishikesh Andurlekar is the author of Build Stunning Real-time VFX with Unreal Engine 5; we got the chance to sit down and find out...

Interview with Brais Brenlla Ramos

Brais Brenlla Ramos is the author of Unreal Engine 5 Shaders and Effects cookbook we got the chance to sit down with him and...

Interview with Brian Rossney

Brian Rossney is the author of Reimagining Characters with Unreal Engine's MetaHuman Creator; we got the chance to sit down and find out more...

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Data-Driven Storytelling: How Tech Companies Can Use Data to Craft Compelling Narratives 

In today’s fast-paced, information-rich world, data-driven storytelling is helping...

What Drives Tech Buyers? Motivations, Pain Points, and Decisions

In today’s competitive tech landscape, understanding what drives tech...

Beyond the Algorithm: Humanizing Tech Brands 

Tech companies are often viewed through the lens of...

A Decision Maker’s Blueprint for Building Secure, Compliant Software

In today’s rapidly evolving software landscape, the importance of...

Empowering Developers: Inside the MongoDB Book Launch 

The MongoDB book launch event for Full Stack FastAPI,...