HomeAuthor InterviewsInterview with Sergey Kosarevsky

Interview with Sergey Kosarevsky

Sergey Kosarevsky is the author of 3D Graphics Rendering Cookbook, we got the chance to sit down with him and find out more about his experience of writing with Packt.

Q: What is/are your specialist tech area(s)?

Sergey: 3D graphics; mobile software; AR/VR

Q: How did you become an author for Packt? Tell us about your journey. What was your motivation for writing this book?

Sergey: An acquisition editor reached out to me and asked if I wanted to write a book.

Q: What kind of research did you do, and how long did you spend researching before beginning the book?

Sergey: 1 month. I was looking into similar book titles and open-source tutorials available.

Q: Did you face any challenges during the writing process? How did you overcome them?

Sergey: COVID

Q: What’s your take on the technologies discussed in the book? Where do you see these technologies heading in the future?

Sergey: Vulkan will dominate the market of professional 3D graphics APIs

Q: Why should readers choose this book over others already on the market? How would you differentiate your book from its competition?

Sergey: In our book, we show how to integrate many rendering techniques together into a working 3D engine. Other books and tutorials focus on the API details and/or small individual rendering examples.

Q. What are the key takeaways you want readers to come away from the book with?

Sergey: How to structure your code and data to build a 3D rendering engine from scratch.

Q. What advice would you give to readers learning tech? Do you have any top tips?

Sergey: Do your research before you go out there and try to reinvent the wheel.

Q. Can you share any blogs, websites and forums to help readers gain a holistic view of the tech they are learning?

Sergey: https://www.jendrikillner.com/tags/weekly/

Q. How would you describe your author journey with Packt? Would you recommend Packt to aspiring authors?

Sergey: It was good!

Q. Do you belong to any tech community groups?

Sergey: Nope

Q. What are your favorite tech journals? How do you keep yourself up to date on tech?

Sergey: Twitter.

Q. What is the one writing tip that you found most crucial and would like to share with aspiring authors?

Sergey: Writing code is much more complicated than writing texts. Plan accordingly.

You can find Sergey’s book on Amazon by following this link: Please click here

3D Graphics Rendering Cookbook is Available on Amazon.com