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Interview with Marco Secchi

Marco Secchi is the author of Multiplayer Game Development with Unreal Engine 5 we got the chance to sit down with him and find...

Interview with Hrishikesh Andurlekar

Hrishikesh Andurlekar is the author of Build Stunning Real-time VFX with Unreal Engine 5; we got the chance to sit down and find out...

Interview with Brais Brenlla Ramos

Brais Brenlla Ramos is the author of Unreal Engine 5 Shaders and Effects cookbook we got the chance to sit down with him and...

Interview with Brian Rossney

Brian Rossney is the author of Reimagining Characters with Unreal Engine's MetaHuman Creator; we got the chance to sit down and find out more...

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Microsoft simplifies AI implementation for decision makers with an executive summary

To simplify AI implementation for busy decision makers, Microsoft...

Microsoft explains modular approach to Azure services for easy decision making with a book 

An A+B mindset principle effectively helps organizations choose the...

Interview with Gaurav Agarwal

Gaurav Agarwal is the author of Modern DevOps Practices,...

Interview with Juntao Qiu

Juntao Qiu is the author of React Anti-Patterns; we...

Interview with Gary Bradley

Gary Bradley is the author of Mastering Adobe Photoshop...